head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Twitch Chaos
A notoriously broken shooter testing nothing but tolerance and basic bullet dodging.

Execution · Practiced Mastery
A cooperative puzzle-platformer rooted in Iñupiat folklore where timing and puzzle logic matter lightly.
Hong Kong 97 leans Execution (Twitch Chaos); Never Alone: Kisima Ingitchuna leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Hong Kong 97
Dodging bullet spam with one-hit deaths is the only skill present
Never Alone: Kisima Ingitchuna
platforming timing with companion required
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hong Kong 97
Enemies spawn in mindless waves
Never Alone: Kisima Ingitchuna
no opponents, puzzle-platformer
Hong Kong 97 leans a little harder on variance, though the gap is small.
Hong Kong 97
Spawn patterns have slight randomness
Never Alone: Kisima Ingitchuna
minimal randomness
Never Alone: Kisima Ingitchuna leans a little harder on optimization, though the gap is small.
Hong Kong 97
There is almost no system to optimise
Never Alone: Kisima Ingitchuna
puzzle solutions are lightly solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.