head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
Retro arcade racer channeling Top Gear's pure lane-weaving speed.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Horizon Chase Turbo leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Horizon Chase Turbo
Weaving through traffic and nailing fuel pickups
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Horizon Chase Turbo leans a little harder on reads, though the gap is small.
Horizon Chase Turbo
Rival cars run fixed rubber-band logic
Super Mario World
Scripted Koopas adapt to nothing
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Horizon Chase Turbo
Minimal randomness in track layouts
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Horizon Chase Turbo
Car stats and lap memorization help
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.