head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Robot-dinosaur hunting that rewards weak-point study and ranged precision.

Optimization · Practiced Mastery
A survival-horror sequel with puzzle-heavy exploration and resource-scarce combat.
Horizon Zero Dawn leans Execution (Practiced Mastery); Tormented Souls II leans Optimization (Practiced Mastery).
Horizon Zero Dawn leans a little harder on execution, though the gap is small.
Horizon Zero Dawn
Bow aiming and dodge timing matter.
Tormented Souls II
Survival-horror aiming and dodging under resource pressure.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Horizon Zero Dawn
Machines follow fixed patterns, not adapting.
Tormented Souls II
Fixed monster behavior, not adaptive to player.
Tormented Souls II leans a little harder on variance, though the gap is small.
Horizon Zero Dawn
Some loot and patrol randomness.
Tormented Souls II
Scripted-but-unknown enemy encounters and item placement.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Horizon Zero Dawn
Weak points, traps, builds fully solvable.
Tormented Souls II
Resource management and puzzle solutions are learnable and solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.