head to head

Hostile Waters: Antaeus Rising cover artvsMedieval: Total War cover art

Hostile Waters: Antaeus RisingvsMedieval: Total War

Hostile Waters: Antaeus Rising leans Optimization (Pure Optimization); Medieval: Total War leans Optimization (Pure Optimization).

EXECUTION3 /10READS2 /10VARIANCE2 /10OPTIMIZATION8 /10
Hostile Waters: Antaeus RisingMedieval: Total War

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads2 vs 2

Even - both lean on reads about the same.

Variance2 vs 3

Medieval: Total War leans harder on variance: Battle dice, loyalty and event cards add noise

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Hostile Waters: Antaeus Rising

full breakdown

Medieval: Total War