head to head
Hostile Waters: Antaeus RisingvsStyx: Master of Shadows
Hostile Waters: Antaeus Rising leans Optimization (Pure Optimization); Styx: Master of Shadows leans Optimization (Pure Optimization).
Hostile Waters: Antaeus RisingStyx: Master of Shadows
Axis by axis
Execution3 vs 4
Styx: Master of Shadows leans harder on execution: Ledge-grab timing and kill animations need decent precision
Reads2 vs 1
Hostile Waters: Antaeus Rising leans harder on reads: Enemy forces follow scripted mission AI
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

