head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Noir DS adventure about interrogating hotel guests to unpick a mystery.

Optimization · Pure Optimization
A narrative horror journey testing patience and light puzzle-solving more than skill.
Hotel Dusk: Room 215 leans Optimization (Pure Optimization); Lorelai leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Hotel Dusk: Room 215
Stylus puzzles need negligible dexterity
Lorelai
Point-and-click traversal with no twitch demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hotel Dusk: Room 215
Characters follow a fixed narrative script
Lorelai
No adaptive opponent in this scripted story
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hotel Dusk: Room 215
Story info hidden until questioned out
Lorelai
Story beats are unknown until experienced, then fixed
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hotel Dusk: Room 215
Choosing right dialogue and solving set puzzles
Lorelai
Light adventure-game puzzles with discoverable solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.