head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Neon top-down massacre where each floor is a one-mistake execution puzzle.

Execution · Practiced Mastery
A Star Wars action shooter famed for its skill-heavy lightsaber combat.
Hotline Miami leans Execution (Practiced Mastery); Star Wars Jedi Knight II: Jedi Outcast leans Execution (Practiced Mastery).
Hotline Miami leans a little harder on execution, though the gap is small.
Hotline Miami
One-hit-death rooms demand flawless fast inputs
Star Wars Jedi Knight II: Jedi Outcast
Saber stances and timing carry every duel
Star Wars Jedi Knight II: Jedi Outcast leans a little harder on reads, though the gap is small.
Hotline Miami
Enemies are dumb scripted reactors
Star Wars Jedi Knight II: Jedi Outcast
Bosses are pattern-based; only MP duels involve humans
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hotline Miami
Slight enemy behavior wobble between restarts
Star Wars Jedi Knight II: Jedi Outcast
Enemy placements fixed after first encounter
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hotline Miami
Route planning and mask choice per floor
Star Wars Jedi Knight II: Jedi Outcast
Force builds and saber-system mastery are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.