head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Neon top-down massacre where each floor is a one-mistake execution puzzle.

Execution · Practiced Mastery
A Tetris variant testing placement speed with a square-building scoring layer.
Hotline Miami leans Execution (Practiced Mastery); The New Tetris leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Hotline Miami
One-hit-death rooms demand flawless fast inputs
The New Tetris
Fast precise placement under speed is the lead axis
The New Tetris leans a little harder on reads, though the gap is small.
Hotline Miami
Enemies are dumb scripted reactors
The New Tetris
Multiplayer adds light prediction, mostly solo speed
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hotline Miami
Slight enemy behavior wobble between restarts
The New Tetris
Piece bag is random but bounded and mappable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hotline Miami
Route planning and mask choice per floor
The New Tetris
Building 4x4 squares for bonus rewards deeper strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.