head to head
Hotline MiamivsTouhou Fuumaroku: The Story of Eastern Wonderland
Hotline Miami leans Execution (Practiced Mastery); Touhou Fuumaroku: The Story of Eastern Wonderland leans Execution (Pure Mechanics).
Hotline MiamiTouhou Fuumaroku: The Story of Eastern Wonderland
Axis by axis
Execution8 vs 9
Touhou Fuumaroku: The Story of Eastern Wonderland leans harder on execution: Threading danmaku patterns with a tiny hitbox is everything
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Hotline Miami leans harder on variance: Slight enemy behavior wobble between restarts
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

