head to head

Hrot cover artvsQuake II cover art

HrotvsQuake II

Hrot leans Execution (Pure Mechanics); Quake II leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE3 /10OPTIMIZATION5 /10
HrotQuake II

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Hrot

full breakdown

Quake II