head to head
HulkvsShrek 2
Hulk leans Execution (Practiced Mastery); Shrek 2 leans Execution (Practiced Mastery).
HulkShrek 2
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

