head to head
Human: Fall FlatvsKirby & The Amazing Mirror
Human: Fall Flat leans Optimization (Practiced Mastery); Kirby & The Amazing Mirror leans Optimization (Practiced Mastery).
Human: Fall FlatKirby & The Amazing Mirror
Axis by axis
Execution4 vs 3
Human: Fall Flat leans harder on execution: Wrestling floppy physics limbs is the joke
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Kirby & The Amazing Mirror leans harder on variance: Maze layout unknown until explored
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

