head to head
Human: Fall FlatvsMajin and the Forsaken Kingdom
Human: Fall Flat leans Optimization (Practiced Mastery); Majin and the Forsaken Kingdom leans Optimization (Pure Optimization).
Human: Fall FlatMajin and the Forsaken Kingdom
Axis by axis
Execution4 vs 3
Human: Fall Flat leans harder on execution: Wrestling floppy physics limbs is the joke
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Majin and the Forsaken Kingdom leans harder on optimization: Companion-coordination puzzles are fixed solvable setups
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

