head to head
Human: Fall FlatvsNeed for Speed: No Limits
Human: Fall Flat leans Optimization (Practiced Mastery); Need for Speed: No Limits leans Optimization (Practiced Mastery).
Human: Fall FlatNeed for Speed: No Limits
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Need for Speed: No Limits leans harder on variance: Blueprint and part drops gate progress randomly
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

