head to head
Human: Fall FlatvsThe Legend of Zelda: Twilight Princess HD
Human: Fall Flat leans Optimization (Practiced Mastery); The Legend of Zelda: Twilight Princess HD leans Optimization (Practiced Mastery).
Human: Fall FlatThe Legend of Zelda: Twilight Princess HD
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

