head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Pure Optimization
A visual programming puzzle that teaches algorithmic thinking through factory-floor instruction sequences.

Optimization · Pure Optimization
A philosophical first-person puzzle game testing spatial sequencing and tool-use logic.
Human Resource Machine leans Optimization (Pure Optimization); The Talos Principle leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Human Resource Machine
Dragging instructions has no timing component
The Talos Principle
Carrying items and timing fan avoidance is trivial
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Human Resource Machine
No opponent; purely computational puzzle
The Talos Principle
No adaptive adversary anywhere in the game
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Human Resource Machine
Input data is fixed per level with no randomness
The Talos Principle
All puzzles are deterministic with fixed layouts
Human Resource Machine leans a little harder on optimization, though the gap is small.
Human Resource Machine
Writing minimal correct assembly-like programs to pass each input sequence
The Talos Principle
Finding the exact sequence to bypass each set of obstacles and sigils
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.