head to head

Humankind cover artvsNo Man's Sky cover art

HumankindvsNo Man's Sky

Humankind leans Optimization (Pure Optimization); No Man's Sky leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE4 /10OPTIMIZATION8 /10
HumankindNo Man's Sky

Axis by axis

Execution2 vs 3

No Man's Sky leans harder on execution: Light shooter and flight inputs

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 3

Humankind leans harder on variance: Era choices and event randomness create replayability.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Humankind

full breakdown

No Man's Sky