head to head
HumankindvsNo Man's Sky
Humankind leans Optimization (Pure Optimization); No Man's Sky leans Optimization (Pure Optimization).
HumankindNo Man's Sky
Axis by axis
Execution2 vs 3
No Man's Sky leans harder on execution: Light shooter and flight inputs
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Humankind leans harder on variance: Era choices and event randomness create replayability.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

