head to head
Hyper DemonvsShadow Warrior (2013)
Hyper Demon leans Execution (Pure Mechanics); Shadow Warrior (2013) leans Execution (Practiced Mastery).
Hyper DemonShadow Warrior (2013)
Axis by axis
Execution9 vs 8
Hyper Demon leans harder on execution: Frame-tight movement tech and aim define every score run
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Shadow Warrior (2013) leans harder on variance: Upgrade drop randomness introduces mild run-to-run variance
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

