head to head
Hyper Light DriftervsImmortal: Unchained
Hyper Light Drifter leans Execution (Practiced Mastery); Immortal: Unchained leans Execution (Practiced Mastery).
Hyper Light DrifterImmortal: Unchained
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 1
Hyper Light Drifter leans harder on reads: Scripted bosses with patterns
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Immortal: Unchained leans harder on optimization: Build stats and learned patterns solve encounters
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

