head to head
Hyper Light DriftervsModern Combat 4: Zero Hour
Hyper Light Drifter leans Execution (Practiced Mastery); Modern Combat 4: Zero Hour leans Execution (Practiced Mastery).
Hyper Light DrifterModern Combat 4: Zero Hour
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 3
Modern Combat 4: Zero Hour leans harder on reads: Multiplayer opponents require some prediction of human play.
Variance1 vs 2
Modern Combat 4: Zero Hour leans harder on variance: Some randomness in spawns and drops.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

