head to head
I'm on Observation DutyvsPeggle
I'm on Observation Duty leans Variance (Systems & Chaos); Peggle leans Variance (Pure Chaos).
I'm on Observation DutyPeggle
Axis by axis
Execution1 vs 2
Peggle leans harder on execution: Aiming the launcher is gentle
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization5 vs 4
I'm on Observation Duty leans harder on optimization: Systematic camera-checking routine converges to a checklist
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

