head to head
IdleOnvsSid Meier's Civilization
IdleOn leans Optimization (Pure Optimization); Sid Meier's Civilization leans Optimization (Pure Optimization).
IdleOnSid Meier's Civilization
Axis by axis
Execution1 vs 0
IdleOn leans harder on execution: no reflex demand, idle mechanics
Reads0 vs 1
Sid Meier's Civilization leans harder on reads: AI leaders follow mappable personalities, not adaptive minds
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

