head to head
IL-2 Sturmovik: 1946vsNew World: Aeternum
IL-2 Sturmovik: 1946 leans Execution (Practiced Mastery); New World: Aeternum leans Execution (Practiced Mastery).
IL-2 Sturmovik: 1946New World: Aeternum
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads4 vs 4
Even - both lean on reads about the same.
Variance2 vs 3
New World: Aeternum leans harder on variance: Gear drops add variance but crafting reduces reliance on RNG
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

