head to head
IL-2 Sturmovik: 1946vsOvercooked 2
IL-2 Sturmovik: 1946 leans Execution (Practiced Mastery); Overcooked 2 leans Execution (Practiced Mastery).
IL-2 Sturmovik: 1946Overcooked 2
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads4 vs 3
IL-2 Sturmovik: 1946 leans harder on reads: Multiplayer dogfights reward predicting human pilots
Variance2 vs 3
Overcooked 2 leans harder on variance: Level hazards and order queues introduce random variation
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

