head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A Napoleonic strategy game testing empire economy and battlefield formation play.

Optimization · Pure Optimization
A beloved turn-based RPG with theatrical combat.
Imperial Glory leans Optimization (Pure Optimization); Paper Mario: The Thousand-Year Door leans Optimization (Pure Optimization).
Paper Mario: The Thousand-Year Door leans a little harder on execution, though the gap is small.
Imperial Glory
Pausable battles and turn-based empire management, minimal dexterity
Paper Mario: The Thousand-Year Door
Action commands and stylish moves
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Imperial Glory
Human multiplayer battles allow some feinting, AI doesn't adapt
Paper Mario: The Thousand-Year Door
Scripted enemy AI
Paper Mario: The Thousand-Year Door leans a little harder on variance, though the gap is small.
Imperial Glory
Diplomacy outcomes add modest uncertainty
Paper Mario: The Thousand-Year Door
Audience and badge effects
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Imperial Glory
Economy, research and Napoleonic battle formations are the solvable core
Paper Mario: The Thousand-Year Door
Badge builds and partner tactics
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.