head to head
Impossible MissionvsPostal 2
Impossible Mission leans Execution (Practiced Mastery); Postal 2 leans Execution (Twitch Chaos).
Impossible MissionPostal 2
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization5 vs 4
Impossible Mission leans harder on optimization: Search routing under the time limit
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

