head to head
Inazuma Eleven 2: BlizzardvsUndertale
Inazuma Eleven 2: Blizzard leans Optimization (Pure Optimization); Undertale leans Optimization (Pure Optimization).
Inazuma Eleven 2: BlizzardUndertale
Axis by axis
Execution3 vs 4
Undertale leans harder on execution: Bullet-hell dodging in scripted patterns
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Inazuma Eleven 2: Blizzard leans harder on variance: Duel outcomes carry mild stat-based randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

