head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A physics puzzle game testing creature-design ingenuity to traverse obstacles.

Optimization · Pure Optimization
Designing and optimizing a theme park's layout, pricing, and guest flow to maximize satisfaction and profit.
Incredipede leans Optimization (Pure Optimization); Planet Coaster leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Incredipede
Some control of the creature but design dominates
Planet Coaster
Precise track and scenery placement rewards manual dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Incredipede
No opponent to model
Planet Coaster
No adaptive opponent; guests follow scripted happiness rules
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Incredipede
Physics behaves consistently once understood
Planet Coaster
Guest mood noise is low and quickly mappable
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Incredipede
Designing limb structures to solve physics puzzles
Planet Coaster
Queue routing, pricing, and ride placement are the solvable core
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.