head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A physics puzzle game testing creature-design ingenuity to traverse obstacles.

Optimization · Pure Optimization
On-rails photography game about provoking and capturing the perfect Pokémon shot.
Incredipede leans Optimization (Pure Optimization); Pokémon Snap leans Optimization (Pure Optimization).
Pokémon Snap leans a little harder on execution, though the gap is small.
Incredipede
Some control of the creature but design dominates
Pokémon Snap
Timing photos on a moving rail
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Incredipede
No opponent to model
Pokémon Snap
Creature behavior is fully scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Incredipede
Physics behaves consistently once understood
Pokémon Snap
Minor behavioral wiggle per run
Incredipede leans a little harder on optimization, though the gap is small.
Incredipede
Designing limb structures to solve physics puzzles
Pokémon Snap
Triggering rare poses is route knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.