head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Superhero sequel adding melee combat and a karma-split power arsenal in New Marais.

Execution · Practiced Mastery
Loose action execution and horde-building through scripted comedy set-pieces.
inFamous 2 leans Execution (Practiced Mastery); Stubbs the Zombie in Rebel Without a Pulse leans Execution (Practiced Mastery).
inFamous 2 leans a little harder on execution, though the gap is small.
inFamous 2
Faster combat with melee and aimed powers
Stubbs the Zombie in Rebel Without a Pulse
Limb-throwing and horde wrangling need only loose aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
inFamous 2
Scripted enemy factions, no adaptation
Stubbs the Zombie in Rebel Without a Pulse
Townsfolk and soldiers follow scripted AI
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
inFamous 2
Static world, fixed encounters
Stubbs the Zombie in Rebel Without a Pulse
Encounters are fixed set-pieces
inFamous 2 leans a little harder on optimization, though the gap is small.
inFamous 2
Karma-gated power trees shape the run
Stubbs the Zombie in Rebel Without a Pulse
Conversion economy - building your horde - rewards light planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.