head to head

Infliction cover artvsPeggle cover art

InflictionvsPeggle

Infliction leans Variance (Systems & Chaos); Peggle leans Variance (Pure Chaos).

EXECUTION2 /10READS0 /10VARIANCE6 /10OPTIMIZATION5 /10
InflictionPeggle

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance6 vs 7

Peggle leans harder on variance: Bounce physics chaos decides most shots

Optimization5 vs 4

Infliction leans harder on optimization: Learning the house, story triggers and entity rules solves it

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Infliction

full breakdown

Peggle