head to head
Injustice: Gods Among UsvsMarvel vs. Capcom: Infinite
Injustice: Gods Among Us leans Reads (Grand Arena); Marvel vs. Capcom: Infinite leans Execution (Grand Arena).
Injustice: Gods Among UsMarvel vs. Capcom: Infinite
Axis by axis
Execution7 vs 8
Marvel vs. Capcom: Infinite leans harder on execution: Infinity Stone tag combos require practiced execution
Reads8 vs 8
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

