head to head
InkulinativsMight & Magic: Heroes VI
Inkulinati leans Optimization (Pure Optimization); Might & Magic: Heroes VI leans Optimization (Pure Optimization).
InkulinatiMight & Magic: Heroes VI
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads4 vs 3
Inkulinati leans harder on reads: Human duels reward predicting the opponent's bestiary plans
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

