head to head
InscryptionvsLil' Guardsman
Inscryption leans Optimization (Pure Optimization); Lil' Guardsman leans Optimization (Systems & Chaos).
InscryptionLil' Guardsman
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads2 vs 3
Lil' Guardsman leans harder on reads: Reading character lies but they are scripted, not adaptive
Variance5 vs 5
Even - both lean on variance about the same.
Optimization8 vs 6
Inscryption leans harder on optimization: Deck construction and sacrifice math drive victories.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

