head to head
Insurgency: Sandstorm asks more than Paladins, and the gap is execution.

Execution · Competitive PvP
Hardcore tactical shooter with lethal TTK.

Execution · Competitive PvP
Free-to-play hero shooter where loadout cards customize champions in objective team fights.
Insurgency: Sandstorm leans Execution (Competitive PvP); Paladins leans Execution (Competitive PvP).
Insurgency: Sandstorm leans clearly harder on execution.
Insurgency: Sandstorm
One-shot kills demand pixel-perfect aim
Paladins
Hitscan aim and ability timing in firefights
Insurgency: Sandstorm leans a little harder on reads, though the gap is small.
Insurgency: Sandstorm
Holding angles and pushes are mind games
Paladins
Human teams flank, bait ults, and adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Insurgency: Sandstorm
Very low RNG, near pure skill
Paladins
Card draft order adds mild run variance
Paladins leans a little harder on optimization, though the gap is small.
Insurgency: Sandstorm
Loadout points and class roles tuned
Paladins
Loadout card builds and item counter-buying
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.