head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Competitive PvP
Hardcore team shooter where one bullet kills and the HUD tells you nothing.

Execution · Competitive PvP
A beloved movement shooter pairing an execution-heavy campaign with adaptive pilot duels.
Insurgency leans Execution (Competitive PvP); Titanfall 2 leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Insurgency
One-shot lethality rewards precise aim
Titanfall 2
Slide-hopping and aim under speed set a high ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Insurgency
Human squads flank and adapt each round
Titanfall 2
Multiplayer pilots out-position and out-guess each other
Insurgency leans a little harder on variance, though the gap is small.
Insurgency
No killcam or HUD hides enemy positions
Titanfall 2
Flank uncertainty and titanfall timing only
Titanfall 2 leans a little harder on optimization, though the gap is small.
Insurgency
Loadout points and objective route knowledge
Titanfall 2
Campaign gauntlets and loadout synergies are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.