head to head
Valorant asks more than Insurgency, and the gap is optimization.

Execution · Competitive PvP
Hardcore team shooter where one bullet kills and the HUD tells you nothing.

Execution · Grand Arena
A tactical hero shooter decided by aim duels and adapting to human opponents.
Insurgency leans Execution (Competitive PvP); Valorant leans Execution (Grand Arena).
Valorant leans a little harder on execution, though the gap is small.
Insurgency
One-shot lethality rewards precise aim
Valorant
One-tap aim and crosshair placement decide most duels.
Valorant leans a little harder on reads, though the gap is small.
Insurgency
Human squads flank and adapt each round
Valorant
Humans constantly adapt peeks, fakes, and ability timings.
Insurgency leans a little harder on variance, though the gap is small.
Insurgency
No killcam or HUD hides enemy positions
Valorant
Light spray RNG and unknown enemy positions.
Valorant leans clearly harder on optimization.
Insurgency
Loadout points and objective route knowledge
Valorant
Agent comps, util usage, and economy are studyable theory.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.