head to head

Insurmountable cover artvsPokémon Mystery Dungeon: Red Rescue Team cover art

InsurmountablevsPokémon Mystery Dungeon: Red Rescue Team

Insurmountable leans Variance (Systems & Chaos); Pokémon Mystery Dungeon: Red Rescue Team leans Variance (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE7 /10OPTIMIZATION7 /10
InsurmountablePokémon Mystery Dungeon: Red Rescue Team

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance7 vs 6

Insurmountable leans harder on variance: Random mountains, weather and events define every ascent

Optimization7 vs 6

Insurmountable leans harder on optimization: Resource budgeting across oxygen, sanity and stamina is solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Insurmountable

full breakdown

Pokémon Mystery Dungeon: Red Rescue Team