head to head

International Karate + cover artvsQuake 4 cover art

International Karate +vsQuake 4

International Karate + leans Execution (Pure Mechanics); Quake 4 leans Execution (Pure Mechanics).

EXECUTION8 /10READS5 /10VARIANCE1 /10OPTIMIZATION3 /10
International Karate +Quake 4

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads5 vs 5

Even - both lean on reads about the same.

Variance1 vs 2

Quake 4 leans harder on variance: Spawn and item timing add mild uncertainty

Optimization3 vs 4

Quake 4 leans harder on optimization: Item control routes and weapon picks are learnable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

International Karate +

full breakdown

Quake 4