head to head
Into the BreachvsShenzhen I/O
Into the Breach leans Optimization (Pure Optimization); Shenzhen I/O leans Optimization (Pure Optimization).
Into the BreachShenzhen I/O
Axis by axis
Execution0 vs 1
Shenzhen I/O leans harder on execution: Writing code in a manual has zero twitch component
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 0
Into the Breach leans harder on variance: Light spawn and squad randomness
Optimization10 vs 10
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

