head to head
Invincible Presents: Atom EvevsMurdered: Soul Suspect
Invincible Presents: Atom Eve leans Optimization (Systems & Chaos); Murdered: Soul Suspect leans Optimization (Systems & Chaos).
Invincible Presents: Atom EveMurdered: Soul Suspect
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads1 vs 0
Invincible Presents: Atom Eve leans harder on reads: Scripted characters react to choices, not adaptive
Variance2 vs 3
Murdered: Soul Suspect leans harder on variance: Clues and case answers are hidden until found
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

