head to head
Invincible Presents: Atom EvevsPentiment
Invincible Presents: Atom Eve leans Optimization (Systems & Chaos); Pentiment leans Optimization (Systems & Chaos).
Invincible Presents: Atom EvePentiment
Axis by axis
Execution1 vs 0
Invincible Presents: Atom Eve leans harder on execution: Visual novel choices, no twitch demand
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
Pentiment leans harder on variance: Hidden evidence and outcomes vary by playthrough.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

