head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
A Build-engine shooter rewarding fast, precise gunplay and thorough level exploration to find secrets and supplies.

Execution · Pure Mechanics
A melee-heavy sci-fi horror game where reactive parry timing and dodge reads dominate over system depth.
Ion Fury leans Execution (Pure Mechanics); The Callisto Protocol leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Ion Fury
Build-engine movement and precise gun skill define the combat ceiling
The Callisto Protocol
Melee-parry timing and dodge-direction choices are the core skill
The Callisto Protocol leans a little harder on reads, though the gap is small.
Ion Fury
All enemies are scripted with fixed attack and patrol routines
The Callisto Protocol
Mutants follow telegraphed scripted attack patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Ion Fury
Level secrets and enemy ambushes are hidden on first run
The Callisto Protocol
Some loot containers and drop variability add mild uncertainty
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Ion Fury
Ammo conservation and alternate-fire choices reward systematic play
The Callisto Protocol
Weapon upgrades and credit management have limited depth
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.