head to head
Iron Grip: WarlordvsSteamWorld Heist
Iron Grip: Warlord leans Optimization (Practiced Mastery); SteamWorld Heist leans Optimization (Pure Optimization).
Iron Grip: WarlordSteamWorld Heist
Axis by axis
Execution5 vs 4
Iron Grip: Warlord leans harder on execution: First-person shooting demands some aim under pressure
Reads1 vs 0
Iron Grip: Warlord leans harder on reads: AI invaders follow scripted waves, no adaptation
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

