head to head
Iron HarvestvsWarcraft II: Tides of Darkness
Iron Harvest leans Optimization (Grand Arena); Warcraft II: Tides of Darkness leans Optimization (Practiced Mastery).
Iron HarvestWarcraft II: Tides of Darkness
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads6 vs 5
Iron Harvest leans harder on reads: MP flanks vs humans
Variance2 vs 3
Warcraft II: Tides of Darkness leans harder on variance: Fog of war conceals enemy tech and armies
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

