head to head
ISS AdvancevsSplit Fiction
ISS Advance leans Execution (Practiced Mastery); Split Fiction leans Execution (Practiced Mastery).
ISS AdvanceSplit Fiction
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads3 vs 2
ISS Advance leans harder on reads: human opponents allow light prediction
Variance3 vs 2
ISS Advance leans harder on variance: match outcome randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.
