head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Twitch Chaos
An endless runner where you steer a jetpack through randomised hazard corridors.

Execution · Twitch Chaos
A physics comedy about flinging a ragdoll bodyguard to block bullets.
Jetpack Joyride leans Execution (Twitch Chaos); Mr.President! leans Execution (Twitch Chaos).
Mr.President! leans a little harder on execution, though the gap is small.
Jetpack Joyride
One-touch dodging at rising speed is the whole test
Mr.President!
Ragdoll physics control to intercept bullets demands timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Jetpack Joyride
No opponent of any kind
Mr.President!
Scripted assassin scenarios, no adaptive foe
Jetpack Joyride leans a little harder on variance, though the gap is small.
Jetpack Joyride
Randomised obstacle layouts and power-up spawns each run
Mr.President!
Wonky physics produces chaotic unpredictable outcomes
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Jetpack Joyride
Mission and gadget choices matter mildly
Mr.President!
Learning each level's setup helps but physics dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.