head to head
JoJo's Bizarre Adventure: All-Star Battle RvsSuper Smash Bros. for Wii U
JoJo's Bizarre Adventure: All-Star Battle R leans Reads (Competitive PvP); Super Smash Bros. for Wii U leans Execution (Competitive PvP).
JoJo's Bizarre Adventure: All-Star Battle RSuper Smash Bros. for Wii U
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads8 vs 7
JoJo's Bizarre Adventure: All-Star Battle R leans harder on reads: Human opponents adapt every round, classic fighter mind games
Variance1 vs 2
Super Smash Bros. for Wii U leans harder on variance: Tripping removed; only minor move RNG remains.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

