head to head

Jones in the Fast Lane cover artvsThe Curse of Monkey Island cover art

Jones in the Fast LanevsThe Curse of Monkey Island

Jones in the Fast Lane leans Optimization (Pure Optimization); The Curse of Monkey Island leans Optimization (Pure Optimization).

EXECUTION0 /10READS1 /10VARIANCE4 /10OPTIMIZATION7 /10
Jones in the Fast LaneThe Curse of Monkey Island

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads1 vs 0

Jones in the Fast Lane leans harder on reads: Rival players matter little; Jones AI follows fixed logic

Variance4 vs 3

Jones in the Fast Lane leans harder on variance: Job openings, prices and events roll randomly each week

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Jones in the Fast Lane

full breakdown

The Curse of Monkey Island