head to head

Jump King cover artvsSuper Mario Bros. cover art

Jump KingvsSuper Mario Bros.

Jump King leans Execution (Pure Mechanics); Super Mario Bros. leans Execution (Pure Mechanics).

EXECUTION9 /10READS0 /10VARIANCE0 /10OPTIMIZATION4 /10
Jump KingSuper Mario Bros.

Axis by axis

Execution9 vs 8

Jump King leans harder on execution: Every jump is a precise charge-and-release commitment

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 0

Even - both lean on variance about the same.

Optimization4 vs 5

Super Mario Bros. leans harder on optimization: Level memorisation and warp routing are fully solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Jump King

full breakdown

Super Mario Bros.